In the history of the video game, seventh generation includes a console released since late 2005 by Nintendo, Microsoft, and Sony Computer Entertainment. For the home console, the seventh generation started on November 22, 2005 with the release of Microsoft Xbox 360 and continued with Sony PlayStation 3 Sony Computer Entertainment on November 17, 2006, and Nintendo Wii on November 19, 2006. Each new console introduced a new breakthrough in technology. Xbox 360 offers natively featured games at high-definition (HD) video resolution, PlayStation 3 offers HD movie playback via an existing Blu-ray Disc 3D player, and the Wii focuses on integrating controllers with motion sensors and joysticks. Some Wii controllers can be moved to control in-game action, allowing players to simulate real-world action during game play (for example, in a Wii sports tennis game, the user swings the controller to hit the on-screen images of the tennis ball). Video game consoles have become an important part of the global IT infrastructure. It is estimated that the video game console represents 25% of the general-purpose computing power in the world in 2007.
Joining Nintendo in the motion market, Sony Computer Entertainment released the PlayStation Move in September 2010. PlayStation Move features a motion sensing gaming feature, similar to the Wii. Microsoft joined the scene in November 2010, with Kinect (previously announced under the working title "Project Natal" in June 2009). Unlike the other two systems (PlayStation 3 and Wii), Kinect does not use any controllers and makes the user a "controller". After selling 8 million units in the first 60 days on the market, Kinect has claimed the Guinness World Record as "the fastest-selling consumer electronics device". While the Xbox 360 offers cable and wireless controllers as stand-alone products, all PlayStation 3 controllers can be used in wired and wireless configurations. Starting with a handheld console, the seventh generation began on November 21, 2004 with the introduction of Nintendo DS in North America as the "third pillar", alongside Nintendo Game Boy Advance and GameCube consoles in Nintendo.
The Nintendo DS (NDS) has a built-in touch screen and microphone, and supports the IEEE 802.11 wireless standard (Wi-Fi). In addition, the revised version of NDS, Nintendo DSi, has two built-in cameras, the ability to download games from a DSi store, and a web browser. The PlayStation Portable (PSP) was released in the same year on December 12, 2004, following a different pattern. It became the first handheld video game console to use the optical disc format, Universal Media Disc (UMD), as its primary storage media. Sony also gives PSP powerful multi-media capabilities, connectivity with PlayStation 3, PlayStation 2 (in just a few games), other PSPs, and Internet connectivity. Nintendo DS also has connectivity to the internet via Nintendo Wi-Fi Connection and Nintendo DS Browser, as well as wireless connectivity to other DS systems and Wii consoles. Despite high sales figures for both consoles, the PlayStation Portable sales consistently lag behind the Nintendo DS; Nevertheless, the PlayStation Portable has the distinction of being the best non-Nintendo handheld game system.
The crowdfunded console, Ouya, received $ 8.5 million in pre-order, launched in 2013. Post-launch sales were bad, and the device was a commercial failure. The business was closed due to financial problems and sold to Razer Inc. Razer stops Ouya in July 2015. In addition, microconsoles such as Nvidia Shield Console, MOJO, Razer Switchblade, GamePop, GameStick, Ouya, and even more powerful Steam-based PCs Console machines are trying to compete in the gaming console market; However, although some of these machines are theoretically strong on paper, they are rarely referred to as "seventh generation" consoles.
The first seventh-generation console discontinued is the Wii, which Nintendo announced will halt production in October 2013. Shortly after, Sony announced in 2014 that it has suspended PlayStation Portable production worldwide, following Nintendo's announcement earlier that year that it has halted its original Nintendo DS family device to move to the Nintendo 3DS line. Microsoft also announced in 2016 that it would stop the Xbox 360 by the end of April of that year (although it is still supported), and Sony announced a year later that it would soon stop the PlayStation 3 line in Japan.
Video Seventh generation of video game consoles
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Wii
Nintendo enters this generation with a new approach embodied by its Wii. The company plans to attract hardcore and casual gamers, non-gamers, and retired gamers by focusing on new gameplay experiences and new forms of interaction with the game rather than sophisticated graphics and expensive technology. This approach was previously applied in the portable market with Nintendo DS. Nintendo expressed hope that the new control scheme that has been implemented will make the conventionally controlled console obsolete, causing Nintendo to capture most of the existing market as well. This strategy paid off, with demand for Wii exceeding supply throughout 2007. Since Nintendo had gained on every console from the start unlike its competitors, it achieved a very positive return. With only a few exceptions, monthly worldwide sales for Wii are higher than Xbox 360 and PlayStation 3, eroding Microsoft's early superiority and expanding the gap between market share and Sony. On September 12, 2007, it was reported by the UK newspaper Financial Times that Wii sales exceeded the Xbox 360, which had been released a year earlier, and became the market leader in home consoles worldwide. sales for generations.
As in previous generations, Nintendo provides strong support for its new console with popular first party franchises like Mario , The Legend of Zelda , Metroid , and Pokémon à © mon , among others. To attract loose and non-gamer players, Nintendo developed a group of Wii core games, comprising Wii Sports, Wii Play, Wii Fit, and Wii Music , where players take advantage of the motion-sensing capabilities of consoles and peripherals to simulate real-world activity. With the exception of Wii Music , their games and sequels are all very successful.
Publishers like Ubisoft, Electronic Arts, Capcom, and Majesco Entertainment continue to release exclusive titles for the console, but the Wii's strongest title stays on the first-party list. Analysts speculate that this will change as the popularity of the Wii pushes third-party publishers to focus on it; However, some third-party developers expressed frustration at low-selling software. Goichi Suda, the developer of No More Heroes for the Wii, notes that "just a good Nintendo title is not only because of the current situation in Japan, as it is outside of Japan I am very surprised about the facts about Wii, because before I made this game, I did not expect that the Wii would be a console targeted only for non-gamers.I expect more games for hardcore gamers.The reality is different from what I expected. "Conversely, PAL publishers of > No More Heroes The Rising Star Games was very impressed with the game sales. Goichi Suda then retracted her comments, saying "the point is that No More Heroes , unlike many of the Nintendo Wii titles currently available are the kind of products that will attract different types of consumers to the hardware, ie gamers looking for different genres with products that have been successful on this platform so far. "
At the beginning of 2008, the NPD Group disclosed sales data showing that, while the current Wii fast overrun rate was low, in December 2007, it was 8.11 - higher than the installation rate for Xbox 360 and PlayStation 3 that month. The overall low Wii speed rate can be explained with reference to its rapidly growing base, as financial analysts have pointed to the high level of Xbox 360 attachments as an indication of the lack of unhealthy installed base growth, and warned that what really benefits third-party developers is "faster hardware adoption and a fast growing base to sell more gaming units," which tends to lower product installation rates.
On September 23, 2009, Nintendo announced the first price drop for the console. In the United States, prices are reduced by fifty dollars, yielding Manufacturer's Suggested New Retail Price (MSRP) of $ 199.99 effective September 27, 2009. For Japan, prices are down from ¥ 25,000 to ¥ 20,000, effective October 1, 2009 In Europe (with the exception of the UK), the price of the Wii console is down from EUR249 to EUR199. On May 3, 2010, Nintendo announced that the Wii console sold in America will now include Wii Sports Resort and Wii MotionPlus, effective May 9, 2010. Since May 15, 2011, the Wii Console is US $ 149.99 and comes with Mario Wii Kart .
Xbox 360
Microsoft Xbox 360 earned an early advantage in terms of market share, largely because of the existing Xbox Live online game system, and the initial launch date, which is one year before its competitors. Sales in North America and Europe continued to be strong, even after the release of the Wii and PlayStation 3. Like its predecessor, the Xbox 360 received a muted acceptance in Japan, attributed to the lack of content intended for Japanese players.
This initial launch did come with some problems, because technical issues appeared on some of the Xbox 360 units sold. The most notorious problem is the "red ring of death" and Error E74, which receives (and still receives) a lot of attention because some users have to replace their console several times. Microsoft is trying to overcome this by offering a three-year warranty on all affected consoles and fix them for free. It also retroactively replaces affected system owners who pay for repairs. According to The Mercury News , new models of consoles featuring 65-nanometer technology will address these and other issues; the new technology is expected to reduce heat production, which will reduce the risk of overheating and system failure; though, this has not been officially confirmed by Microsoft.
As they share many cross platform games and compete for the same audience as their predecessors, comparisons are often made between Xbox 360 and PlayStation 3. The PS3 uses the Blu-ray format, while the Xbox 360 uses the standard DVD9. The Xbox 360 is cheaper to produce, and analysts expect that the mid-revision will allow Microsoft to break even on production costs, while industry consensus is that the conventional Xbox 360 architecture is easier to develop.
At the end of the first half of 2007, the console stabilized at 11.6 million units shipped as sales dropped 60% while rivals, the Wii, gained momentum and Sony announced a competitive price reduction on the PlayStation 3. Microsoft's strategy to boost sales with a highly anticipated release < i> Halo 3 in September 2007 paid off, beating the month's Wii in North America. The Microsoft Entertainment and Devices division saw substantial increases in revenue, driven largely by the release of Halo 3 , and posted quarterly earnings for the first time in two years.
The advantages of Xbox 360 over its competitors are owed to the release of high-profile games, such as the addition to the Halo franchise. The 2007 Games Critics award honors the platform with 38 nominations and 12 wins - more than any other platform. As of March 2008, the Xbox 360 has reached the software attach rate of 7.5 games per console in the US; the figure was 7.0 in Europe, while its competitors were 3.8 (PS3) and 3.5 (Wii), according to Microsoft. At the 2008 Game Developer Conference, Microsoft announced that it expects more than 1,000 games available for Xbox 360 by the end of the year. Xbox 360 has managed to get the release of titles simultaneously initially planned to be exclusively PS3, including Devil May Cry, Ace Combat, Virtua Fighter , < i> Grand Theft Auto IV , Final Fantasy XIII , Tekken 6 , Metal Gear Rising: Revengeance , and LA Noire .
In August 2007, the first price drop was announced for all Stock Keeping Units (SKUs) of the Xbox 360. The price of the Core system was reduced in the United States by $ 20, $ 50 Premium, and Elite models by $ 30. Also, the HDMI port, which previously exclusive to the Elite system, added to the new models of the Premium and Arcade systems; Core system is stopped.
At E3 2010, Microsoft revealed a new $ 299.99 Xbox 360 SKU officially known as Xbox 360 S and referred to as "Slim" by various media. It replaces the Elite and comes with an integrated 802.11n WLAN adapter, integrated TOSLINK port, 5 USB ports and 250 GB HDD. It also requires no additional power supply to use the Microsoft Kinect motion control accessory. The US $ 199.99 version was released on August 3, 2010 in the US which replaces the Arcade model. It has 4 GB and an internal memory model of 250 GB, has a matte or glossy and comes with a headset. At E3 2013 Microsoft revealed Xbox 360 E, the last iteration of the Xbox 360 series, to be replaced by Xbox One. Xbox 360 E initially sold for $ 199.99 for 4GB models, and US $ 299.99 for the 250GB model. The 360 ââE features a new square design with a simplified exterior similar to Xbox One.
PlayStation 3
Sony Computer Entertainment PlayStation 3 was released on November 11, 2006 in Japan and November 17, 2006 in the US and Canada. The system's dependence on new technologies such as Cell microprocessors and Blu-ray formats has led to manufacturing difficulties, especially Blu-ray diodes, causing shortcomings at launch and delayed launch of the PAL region; However, in early December 2006, Sony announced that all production issues had been resolved. Sony's market and executive analysts note that the success of the PlayStation 3 and Blu-ray format depend on each other; Rich Marty, VP of New Business Development at Sony Pictures Home Entertainment stated that "PS3 is crucial to Blu-ray success," while Phil Harrison stated that PlayStation 3 success will be ensured because "Blu-ray growth Disc movie market... is a positive factor which will play a greater role in the consumer's psyche... as more and more consumer electronics companies launch stand-alone disk players, as more and more Blu-ray Disc movies are available, and because more shelf space is dedicated to the retail category. "
Sony will provide support for the console with new titles from recognized first-party franchises such as Gran Turismo Team Ico , and God of War , and securing a number of highly anticipated third-party exclusive titles, including Metal Gear Solid 4: Patriot Guns Yakuza 3 and Valkyria Chronicles . Titles that were originally exclusively known as platforms, such as Devil May Cry, Ace Combat, Virtua Fighter and Monster Hunter >, has been released on other platforms. Previous titles Grand Theft Auto were originally devoted to PlayStation 2, before releasing it on other platforms, such as Xbox, a few months later; however, the latest version of The Grand Auto IV is released simultaneously on Xbox 360 and PlayStation 3. Announcing exclusive titles for PlayStation 3 such as Assassin's Creed ; Bladestorm: The Hundred Years' War , and Fatal Inertia were also released on the Xbox 360, with the latter performing on Xbox 360 before the PlayStation 3 version.
The Katamari series , long exclusively PlayStation 2, found one of the newer installments, Beautiful Katamari , exclusive to the Xbox 360. This release sparked rumors and fears that Final Fantasy XIII and Tekken 6 , two highly anticipated PlayStation 3 games at the time, will also be available for Xbox 360, the main competitor of the PlayStation 3 and at E3 2008, it was announced that Final Fantasy XIII will be released simultaneously on Xbox 360 in Europe and North America; then on October 8, 2008, it was announced that Tekken 6 will also be released on Xbox 360. After the multiplatform release of these games, the fifth installment of the Metal Gear series, Metal Gear Solid: Rising , has also been announced for Xbox 360; L.A. Noire , announced as exclusive from the beginning of its development, has also been released for Xbox 360; Dark Souls, spiritual successor to Demon's Souls , has also been released on Xbox 360; the Persona series, which has a long history as an exclusive PlayStation, finds the seventh generation installment, Persona 4 Arena multiplatform; However, Metal Gear Solid 4 , Yakuza 3 , Tekken 5: Dark Resurrection ONLINE , and Disgaea 3: Absent Justice > i> still exclusive PlayStation 3. Sony has blamed lower-than-expected sales, the loss of an exclusive title in the PlayStation 3 software library, higher prices, and stock shortages.
In July 2007, Sony announced a $ 100 console price drop. This measure is only applicable to the 60 GB model and exclusive to the United States and Canada, where the models are no longer produced. On October 18, 2007, Sony announced a $ 100 price reduction for the 80 GB model and a new model of US $ 399 40 GB for launch on November 2, 2007 with reduced features such as the elimination of backwards compatibility with PS2 games. Within a few weeks, Sony announced that sales of models of 40 GB and 80 GB by major retailers had increased 192%. In November 2008, Sony launched the $ 499 160 GB model, and on August 18, 2009, Sony announced the PS3 Slim. The slim PS3 sold 1 million in less than a month. It was then announced that a 250GB slim model would be released. It was released on September 1 (or 3 depending on country) and costs $ 299, Ã, à £ 249 and EUR299. In Australia, the console will cost A $ 499, which is less than $ 200 from the standard PS3. In September 2009, a $ 299 120 GB Slim Model was released. A $ 349 250 GB Model was later released later in 2009. In August 2010, the 160 GB Slim Model was released for $ 299. The same price for the Model 120 GB PS3 slim. In Japan, the 160GB slim model is also available in white. On September 17, 2010, Sony released the 320 GB Slim Model, but it was only sold with PlayStation Move for US $ 399.99.
In September 2012, Sony announced the redesign of a new, slimmer PS3 (CECH-4000), commonly referred to as the "Super Slim" PS3. Released in late 2012 becomes available with a 250 GB or 500 GB hard drive. The "Super Slim" model is the last model produced by Sony before the system is slowly discontinued worldwide. Deliveries of new units to the United States were suspended in October 2016 and Sony officially discontinued the system in Japan on May 29, 2017, the last region where it sold new units until then.
Comparison
^ a Unregistered game packs. Collections, special editions, and limited editions may include additional or exchanged items. ^ b There is truth from other input devices available for all three consoles, including rhythm game controllers, microphones, and gamepads/third part handlers.
^ c All consoles are capable of producing 3D images using anaglyph or frame-compatible system (side-by-side/SbS, up and down/TaB), as this does not require special output hardware. Thus, this display mode depends on the software being displayed rather than the console.
The Facebook and Twitter app for Xbox 360 is retired in October 2012.
Sales standings
Figures worldwide are based on data from manufacturers. The Canadian and United States figures are based on data from the NPD Group, Japanese figures are based on data from Famitsu /Enterbrain, and the English figures are based on data from GfK Chart-Track.
Discontinu and revision
- PlayStation 3 20Ã,Ã GB was discontinued in North America in April 2007 and effectively discontinued in Japan in early 2008.
- PlayStation 3 60Ã,Ã GB was discontinued in the NTSC region in September 2007, and replaced with the 80 GB version.
- PlayStation 3 60Ã,Ã "GB was effectively discontinued for the PAL area at the end of 2007. When stocks remaining in the store were sold, a 40 GB version was used instead.
- Sony announced before the PS3 launch in Europe that the CPU Emotion Engine PlayStation 2 will be removed from it for cost savings, and all backwards compatibility will be software-based. It's also the same for the 80 GB model that was launched in the North American market in 2007.
- The HDMI out port was added to the Xbox 360 Premium in May 2007.
- The Xbox 360 Core system was discontinued and replaced by the "Arcade" version in October 2007.
- The price of the Xbox 360 Premium version was dropped to US $ 299 in North America on July 13, 2008. The existing 20 GB model inventory expired in early August and was replaced by an identical model with a 60 GB HDD at a MSRP of US $ 349. >
- PlayStation 3 40Ã,Ã GB was discontinued in all regions in early August 2008 and the new 80 GB version serves as its replacement.
- Internal memory SKU Xbox 360 Arcade 256Ã,à MB is discontinued in all regions in early 2009 and 512à ¢ â,‰ "¢ s internal memory SKU, the new MB still named Xbox 360 Arcade released.
- The PlayStation 3 Slim was introduced on August 18, 2009. For US $ 299, the price is US $ 100 cheaper than the previous model; it is also about 1/3 lighter and more energy efficient. Two original PS3 Slim models, priced at US $ 299.99 and US $ 349.99 respectively, have 120/250Ã, GB. It was later replaced by 160 GB and 320 GB models, which cost US $ 249.99 and US $ 299.99 respectively.
- The black Wii console was released in Japan on August 1, 2009 and in Europe in November 2009.
- The Wii Package for North America has been updated to include a copy of the Wii Sports Resort and the Wii MotionPlus accessory necessary to play it, starting May 9, 2010. The console is also available in black.
- The red Wii console special edition was released in honor of Super Mario Bros. 25th Anniversary.
- The Xbox 360 S was announced at E3 2010 by Microsoft. This is a smaller revision of the Xbox 360 hardware, which includes a built-in 250GB hard disk or 4 GB Flash storage, Wi-Fi 802.11n, TOSLINK connector, 5 USB port and AUX connector for Kinect device sensors.
- The Wii Family Edition was released on October 23, 2011. It lowers support for GameCube games and games, and is designed to sit horizontally.
- Xbox 360 E was released and released on E3 2013 on June 10, 2013. It featured a new design that is sleeker, quieter than previous models.
Backwards compatibility
The Wii's initial model is fully compatible with GameCube software and most of its accessories; Wii Family Edition and Wii Mini iteration do not have GameCube support. Early versions of PlayStation 3 and all Xbox 360 models only offer partial support and use software emulation for backwards compatibility. The latest version of the PS3 does not offer PlayStation 2 compatibility, although PS1 compatibility is maintained. Some of the first generation PS3 models offer full backwards compatibility for PS2 games. Xbox 360 compatibility is improved through game-specific patches downloaded automatically from Xbox Live or downloaded and burned to CDs or DVDs from the Xbox site and expanded PS3 compatibility with firmware updates.
All three consoles provide titles from old consoles for download; Xbox 360 via Xbox Originals service, PlayStation 3 through the PlayStation Store, and Wii via the Virtual Console. When purchased, games are saved to the console's internal memory or, optionally on the Wii, to the inserted SD/SDHC card. Initially Xbox 360 also provides Xbox Live support for backward compatible games, but the service has been discontinued for original Xbox games. No more games will be added to the list of backward compatible games for the Xbox 360. In response to the lack of backward compatibility for most PS3, many popular games have been released for download as PlayStation 2 Classics and other popular series have been updated with gameplay/graphics as high definition remasters for the PlayStation console and has been released on Blu-ray Disc or available for download on the PlayStation Network.
support and video services that support HDTV
Both the PlayStation 3 and Xbox 360 support 1080p high-definition video output. However, the output signal may be protected by digital rights management and may require HDCP-compatible display if HDMI is used. The Xbox Live Marketplace and PlayStation Store services offer HD movies, TV shows, movie trailers, and clips for download to HDD consoles. Other regional PlayStation Stores only allow downloading movie trailers and short segment clips. Starting November 2009, the Video Download service on the US PlayStation Store will be available for selected European countries.
Although only a small number of games are making videos in the original 1080p, many games can be automatically scaled to produce this resolution. The Wii is capable of generating 480p for the Wii Menu and most games via component cables, which must be purchased separately.
Reliability
In the September 2009 issue of the Game Informer magazine, the survey results were published among nearly 5000 readers who answered, 54.2% of those with the Xbox 360 had a console failure for the system, compared with 10.6% for PlayStation 3, and 6.8% for Wii.
In August 2009, SquareTrade's warranty provider issued an estimate of the failure rate of the console, where the proportion of its customers reported system failure in the first two years was 23.7% for Xbox 360, 10.0% for the PlayStation 3, and 2.7% for the Wii.
Maps Seventh generation of video game consoles
Handheld system
For video game games, the seventh generation began with the release of Nintendo DS on November 21, 2004. This handheld is based on a fundamentally different design from Game Boy and other handheld video game systems. The Nintendo DS offers new input modes from previous generations such as touch screens, the ability to connect wirelessly using IEEE 802.11b, as well as a microphone to talk to in-game NPCs. On December 12, 2004, Sony released its first handheld, PlayStation Portable. The PlayStation Portable is marketed during the launch to the "core gamer" market over the age of 25, while the Nintendo DS proves popular with core gamers and new customers.
Nokia revives the N-Gage platform in the form of services for selected S60 devices. The new service was launched on April 3, 2008. Other less popular handheld systems released during this generation include Gizmondo (launched on March 19, 2005 and discontinued in February 2006) and GP2X (launched on November 10, 2005 and discontinued in August 2008). The GP2X Wiz, Pandora, and Gizmondo 2 are scheduled for release in 2009.
Another aspect of the seventh generation is the beginning of direct competition between special handheld gaming devices, and increasingly powerful PDA/mobile devices like the iPhone and iPod Touch, and the latter is aggressively marketed for gaming purposes. Simple games like Tetris and Solitaire have been around for PDA devices since they were introduced, but in 2009 PDAs and phones have grown quite strongly where complex graphics games can be implemented, with the advantages of distributing over wireless broadband.
Sony announced in 2014 that they have discontinued PlayStation Portable production worldwide, following the Nintendo announcement in 2014 that they have stopped the original DS family device line to move to the 3DS path.
Hand comparison
Note: The first year of release is the first year of system availability worldwide.
Other systems
There are also other consoles released during the seventh generation period of time. Generally, they are niche products or less powerful.
Home console
Handheld
Released in China only
See also
- The eighth generation of the video game console
- The sixth generation of the video game console
- Historical video game console (eighth generation)
- List of video game consoles
- List of home game video consoles
- List of handheld game consoles
- Custom console list
- Microconsole
- List of microconsoles
Note
References
Source of the article : Wikipedia